Soldier

I worked on this character for 5 weeks halftime, High poly in Zbrush, retopo and UVs in 3D-Coat and Maya, textured using Substance Designer and Painter, then rendered in Unreal Engine 4. Eye shader from Epic Games' realistic rendering demos.

40739 tris

40739 tris

2048x2048 textures

2048x2048 textures